Sunday, June 22nd, 2008
On Monday 6/23 we’re going to work on the transitions between scenes, of which there are only two that pose any kind of challenge: Fishing 1 to Bear Dream 2, and Fishing 2 to Fishing 3 (what is it about those fishing scenes?). Herewith for the company’s learning pleasure, are clips of last year’s versions […]
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Thursday, June 19th, 2008
Here’s a quick piece of tonight’s rehearsal (6/19), which is for further rehearsal purposes. Paul Brown and lots of members of the Headwaters company sing the song that follows the third Rivers scene. Steve Grizzard, who also sings this song, requested this video clip on the blog so that he could practice with it. Jeff […]
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Thursday, June 19th, 2008
ST Shimi, incomparable aerial artist (among many other things) has been spending the week working with Ollie Hudgins, the Bear Angel for Headwaters. Tonight she made a 16 minute instructional video to leave with Ollie, so that he has a clear visual record of the sequence and content of his movements. Here’s a few minutes […]
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Tuesday, June 10th, 2008
Sunday night we "cleaned" the movement segment that opens Headwaters - seven very important minutes. We re-staged several parts of the "Geology/Cherokee/Forestry" section, where we tell the story of the land from both scientific and mythic perspectives.
The first draft of the movement for that section, by Celeste Miller, created lines of people who were […]
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Wednesday, June 4th, 2008
Tonight, June 4, we worked on the second Joey’s Dance scene - that which contains Working on a Building - and we created Bear Dream 3. This is a big crowd scene, something I’ve never felt particularly adept at staging, but we got through tonight pretty well for the first time assaying it. Sheri Kling […]
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Tuesday, June 3rd, 2008
On Saturday, May 31, we had our last rehearsal with Celeste Miller, our lead Movement Designer. We created the "pole dance" that accompanies the scene where the community renovates the Grillo’s house, to make it accessible to their son who uses a wheelchair.
In four hours, we created four minutes of movement. The "Finally…" segment is […]
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